Probably one of this mod’s biggest selling points is the addition of a whole new era – the KOTOR era, set four thousand years before the events of A New Hope, based on the legendary Knights of the Old Republic games. Lots of the old maps are also playable in normal Conquest mode with the new units and vehicles, but the mod also ensures to retain the original Star Wars: Battlefront II as well – playing on Conquest mode on the original maps from the game gives you the classic Battlefront II experience with no significant additions – and many of the original maps have added modes that include the new units and vehicles.
Many of the original Battlefront’s maps were fans favourites, including Geonosis: Spire, Kashyyyk: Docks and Rhen Vhar: Harbor, and the look and feel of the original Battlefront is replicated in this mod through the use of the ‘Classic Conquest’ mode, which aims to faithfully re-create the original Battlefront, even down to removing the sprint feature. What makes this mod important is that it also adds many of the maps and features of the original Star Wars: Battlefront to the game,including the beloved Bespin: Platforms. One of the major selling points for the original Battlefront II is the mods, and one that many consider essential is the Battlefront II Conversion Pack v2.3, a mod that adds dozens of new features to the game including new maps, new units, new heroes, new weapons and new vehicles.
Following up on last week’s article comparing EA’s Battlefront II with the original Star Wars: Battlefront II from 2005, this review will cover something slightly different but still related to the original Battlefront II.